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1   
2   	 	/**
3            IMPORTANT !!!
4   
5            DO NOT EDIT THIS FILE. IT IS GENERATED FROM approriate xml file in xmlresources/gbcommands BY
6            THE JavaClassesGenerator.xslt. MODIFY THAT FILE INSTEAD OF THIS ONE.
7            
8            Use Ant task process-gb-messages after that to generate .java files again.
9            
10           IMPORTANT END !!!
11          */
12   	package cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands;import java.util.*;import javax.vecmath.*;import cz.cuni.amis.pogamut.base.communication.messages.*;import cz.cuni.amis.pogamut.base.communication.worldview.*;import cz.cuni.amis.pogamut.base.communication.worldview.event.*;import cz.cuni.amis.pogamut.base.communication.worldview.object.*;import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;import cz.cuni.amis.pogamut.base.communication.translator.event.*;import cz.cuni.amis.pogamut.multi.communication.translator.event.*;import cz.cuni.amis.pogamut.base3d.worldview.object.*;import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.*;import cz.cuni.amis.pogamut.ut2004.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004.communication.translator.itemdescriptor.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.ItemType.Category;import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;import cz.cuni.amis.utils.exception.*;import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;import cz.cuni.amis.utils.SafeEquals;import cz.cuni.amis.pogamut.base.agent.*;import cz.cuni.amis.pogamut.multi.agent.*;import cz.cuni.amis.pogamut.multi.communication.worldview.property.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.property.*;import cz.cuni.amis.utils.token.*;import cz.cuni.amis.utils.*;
13   		/**
14   		 * Representation of the GameBots2004 command STOPSHOOT.
15   		 *
16   		 * Stop firing your weapon.
17           */
18   	public class StopShooting 
19  		extends CommandMessage
20  	        {
21  	        	
22  		        
23      	/** Example how the message looks like - used during parser tests. */
24      	public static final String PROTOTYPE =
25      		"";
26      
27  		/**
28  		 * Creates new instance of command StopShooting.
29  		 * Stop firing your weapon.
30  		 * Corresponding GameBots message for this command is
31  		 * STOPSHOOT.
32  		 *
33  		 * 
34  		 */
35  		public StopShooting(
36  			
37  		) {
38  			
39  		}
40  
41  			
42  		
43  		/**
44  		 * Cloning constructor.
45  		 *
46  		 * @param original
47  		 */
48  		public StopShooting(StopShooting original) {
49  		   
50  		}
51      
52   	    public String toString() {
53              return toMessage();
54          }
55   	
56   		public String toHtmlString() {
57  			return super.toString() + "[<br/>" +
58              	 
59              	"<br/>]"
60              ;
61  		}
62   	
63  		public String toMessage() {
64       		StringBuffer buf = new StringBuffer();
65       		buf.append("STOPSHOOT");
66       		
67     			return buf.toString();
68     		}
69   	
70   		// --- Extra Java from XML BEGIN (extra/code/java)
71          	
72  		// --- Extra Java from XML END (extra/code/java)
73   	
74  	        }
75