public abstract class VehicleShared extends InfoMessage implements ISharedWorldObject, ILocated, ILocomotive, IRotable
Modifier and Type | Field and Description |
---|---|
static cz.cuni.amis.utils.token.Token |
ArmorPropertyToken |
static cz.cuni.amis.utils.token.Token |
DriverPropertyToken |
static cz.cuni.amis.utils.token.Token |
HealthPropertyToken |
static cz.cuni.amis.utils.token.Token |
LocationPropertyToken |
static cz.cuni.amis.utils.token.Token |
RotationPropertyToken |
static Set<cz.cuni.amis.utils.token.Token> |
SharedPropertyTokens |
protected long |
SimTime |
static cz.cuni.amis.utils.token.Token |
TeamLockedPropertyToken |
static cz.cuni.amis.utils.token.Token |
TeamPropertyToken |
static cz.cuni.amis.utils.token.Token |
VelocityPropertyToken |
Constructor and Description |
---|
VehicleShared()
Parameter-less contructor for the message.
|
Modifier and Type | Method and Description |
---|---|
abstract VehicleShared |
clone() |
abstract Integer |
getArmor()
How much the vehicle has left.
|
Class |
getCompositeClass() |
abstract UnrealId |
getDriver()
Unique Id of the driver - if any.
|
abstract Integer |
getHealth()
How much health the vehicle has left.
|
abstract UnrealId |
getId()
Unique Id of the vehicle or vehicle part.
|
abstract Location |
getLocation()
An absolute location of the vehicle within the map.
|
abstract Rotation |
getRotation()
Which direction the vehicle is facing in absolute terms.
|
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
abstract Integer |
getTeam()
What team the vehicle is on.
|
abstract Velocity |
getVelocity()
Absolute velocity of the vehicle as a vector of movement per one
game second.
|
abstract boolean |
isTeamLocked()
If the vehicle is locked just for its current team.
|
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
|
String |
toHtmlString() |
String |
toString() |
toJsonLiteral
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getProperties, getProperty
protected long SimTime
public static final cz.cuni.amis.utils.token.Token RotationPropertyToken
public static final cz.cuni.amis.utils.token.Token LocationPropertyToken
public static final cz.cuni.amis.utils.token.Token VelocityPropertyToken
public static final cz.cuni.amis.utils.token.Token TeamPropertyToken
public static final cz.cuni.amis.utils.token.Token HealthPropertyToken
public static final cz.cuni.amis.utils.token.Token ArmorPropertyToken
public static final cz.cuni.amis.utils.token.Token DriverPropertyToken
public static final cz.cuni.amis.utils.token.Token TeamLockedPropertyToken
public static final Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
public long getSimTime()
getSimTime
in interface IWorldObject
getSimTime
in interface ISharedWorldObject
protected void setSimTime(long SimTime)
public abstract VehicleShared clone()
clone
in interface ISharedWorldObject
clone
in class Object
public Class getCompositeClass()
getCompositeClass
in interface ISharedWorldObject
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract Rotation getRotation()
getRotation
in interface IRotable
public abstract Location getLocation()
getLocation
in interface ILocated
public abstract Velocity getVelocity()
getVelocity
in interface ILocomotive
public abstract Integer getTeam()
public abstract Integer getHealth()
public abstract Integer getArmor()
public abstract UnrealId getDriver()
public abstract boolean isTeamLocked()
public String toString()
toString
in class InfoMessage
public String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.