public abstract class NavPointShared extends InfoMessage implements ISharedWorldObject, ILocated, ILocomotive
Modifier and Type | Field and Description |
---|---|
static cz.cuni.amis.utils.token.Token |
DoorOpenedPropertyToken |
static cz.cuni.amis.utils.token.Token |
InvSpotPropertyToken |
static cz.cuni.amis.utils.token.Token |
ItemSpawnedPropertyToken |
static cz.cuni.amis.utils.token.Token |
LocationPropertyToken |
static cz.cuni.amis.utils.token.Token |
PlayerStartPropertyToken |
static Set<cz.cuni.amis.utils.token.Token> |
SharedPropertyTokens |
protected long |
SimTime |
static cz.cuni.amis.utils.token.Token |
VelocityPropertyToken |
Constructor and Description |
---|
NavPointShared()
Parameter-less contructor for the message.
|
Modifier and Type | Method and Description |
---|---|
abstract NavPointShared |
clone() |
Class |
getCompositeClass() |
abstract UnrealId |
getId()
A unique Id of this navigation point assigned by the game.
|
abstract Location |
getLocation()
Location of navigation point.
|
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
abstract Velocity |
getVelocity()
Velocity of the navigation point (if the navigation point is
currently moving).
|
abstract boolean |
isDoorOpened()
True if this NavPoint is a Door and door is opened.
|
abstract boolean |
isInvSpot()
If this is an inventory spot (item is respawned at this point).
|
abstract boolean |
isItemSpawned()
True if the item is spawned at the point.
|
abstract boolean |
isPlayerStart()
If this is a player start (players and/or bots are respawned at this point).
|
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
|
String |
toHtmlString() |
String |
toString() |
toJsonLiteral
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getProperties, getProperty
protected long SimTime
public static final cz.cuni.amis.utils.token.Token LocationPropertyToken
public static final cz.cuni.amis.utils.token.Token VelocityPropertyToken
public static final cz.cuni.amis.utils.token.Token ItemSpawnedPropertyToken
public static final cz.cuni.amis.utils.token.Token DoorOpenedPropertyToken
public static final cz.cuni.amis.utils.token.Token InvSpotPropertyToken
public static final cz.cuni.amis.utils.token.Token PlayerStartPropertyToken
public static final Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
public NavPointShared()
public long getSimTime()
getSimTime
in interface IWorldObject
getSimTime
in interface ISharedWorldObject
protected void setSimTime(long SimTime)
public abstract NavPointShared clone()
clone
in interface ISharedWorldObject
clone
in class Object
public Class getCompositeClass()
getCompositeClass
in interface ISharedWorldObject
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract Location getLocation()
getLocation
in interface ILocated
public abstract Velocity getVelocity()
getVelocity
in interface ILocomotive
public abstract boolean isItemSpawned()
public abstract boolean isDoorOpened()
public abstract boolean isInvSpot()
public abstract boolean isPlayerStart()
public String toString()
toString
in class InfoMessage
public String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.