public abstract class Mover extends InfoMessage implements IWorldEvent, IWorldChangeEvent, ICompositeWorldObject, ILocated, ILocomotive, IGBViewable
Modifier and Type | Class and Description |
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static class |
Mover.MoverUpdate |
static class |
Mover.ObjectDisappeared |
Modifier and Type | Field and Description |
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static String |
PROTOTYPE
Example how the message looks like - used during parser tests.
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protected long |
SimTime |
Constructor and Description |
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Mover()
Parameter-less contructor for the message.
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Modifier and Type | Method and Description |
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IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false.
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abstract Location |
getBasePos()
Base position of the mover.
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abstract Location |
getBaseRot()
Base rotation of the mover.
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abstract double |
getDelayTime()
Delay before starting to open (or before lift starts to move).
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abstract UnrealId |
getId()
A unique Id of this mover assigned by the game.
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abstract Location |
getLocation()
Location of the mover.
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abstract double |
getMoveTime()
How long the mover moves, when it becomes triggered, before it stops.
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abstract UnrealId |
getNavPointMarker()
Navigation point marking this mover.
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abstract double |
getOpenTime()
How long the mover stands still when it reaches its destination position.
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long |
getSimTime()
Simulation time in MILLI SECONDS !!!
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abstract String |
getState()
Name of the state Mover is currently in.
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abstract String |
getType()
String class of the mover.
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abstract Velocity |
getVelocity()
Velocity vector.
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abstract boolean |
isDamageTrig()
True if the mover needs to be shot to be activated.
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abstract boolean |
isIsMoving()
Does the mover move right now?
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abstract boolean |
isVisible()
If the mover is in the field of view of the bot.
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protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
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String |
toHtmlString() |
String |
toJsonLiteral() |
String |
toString() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getLocal, getShared, getStatic
public static final String PROTOTYPE
protected long SimTime
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in interface IWorldObject
protected void setSimTime(long SimTime)
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract Location getLocation()
getLocation
in interface ILocated
public abstract boolean isVisible()
public abstract boolean isDamageTrig()
public abstract String getType()
public abstract boolean isIsMoving()
public abstract Velocity getVelocity()
getVelocity
in interface ILocomotive
public abstract double getMoveTime()
public abstract double getOpenTime()
public abstract Location getBasePos()
public abstract Location getBaseRot()
public abstract double getDelayTime()
public abstract String getState()
public abstract UnrealId getNavPointMarker()
public IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent
in interface IGBViewable
public String toString()
toString
in class InfoMessage
public String toHtmlString()
public String toJsonLiteral()
toJsonLiteral
in class InfoMessage
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.