public abstract class GameInfoStatic extends InfoMessage implements IStaticWorldObject
Modifier and Type | Field and Description |
---|---|
static UnrealId |
GameInfoId |
protected long |
SimTime |
Constructor and Description |
---|
GameInfoStatic()
Parameter-less contructor for the message.
|
Modifier and Type | Method and Description |
---|---|
abstract GameInfoStatic |
clone() |
abstract Location |
getBlueBaseLocation()
Location of the base spawning the blue flag (team 1) (BotCTFGame).
|
Class |
getCompositeClass() |
abstract Location |
getDisperserLocation()
Sent only in BotScenario game type.
|
abstract double |
getDisperserRadius()
Sent only in BotScenario game type.
|
abstract double |
getFactoryAdrenalineCount()
Sent only in BotScenario game type.
|
abstract Location |
getFactoryLocation()
Sent only in BotScenario game type.
|
abstract double |
getFactoryRadius()
Sent only in BotScenario game type.
|
abstract String |
getFactorySpawnType()
Sent only in BotScenario game type.
|
abstract Location |
getFirstDomPointLocation()
Location of the first dom point (BotDoubleDomination).
|
abstract String |
getGametype()
What you are playing (BotDeathMatch, BotTeamGame,
BotCTFGame,BotDoubleDomination).
|
UnrealId |
getId() |
abstract String |
getLevel()
Name of map in game.
|
abstract int |
getMaxTeams()
Max number of teams.
|
abstract Location |
getRedBaseLocation()
Location of the base spawning the red flag (team 0) (BotCTFGame).
|
abstract Location |
getSecondDomPointLocation()
Location of the second dom point (BotDoubleDomination).
|
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
boolean |
isDifferentFrom(IStaticWorldObject other) |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
|
String |
toHtmlString() |
String |
toString() |
toJsonLiteral
public static final UnrealId GameInfoId
protected long SimTime
public GameInfoStatic()
public UnrealId getId()
getId
in interface IWorldObject
public long getSimTime()
getSimTime
in interface IWorldObject
protected void setSimTime(long SimTime)
public abstract GameInfoStatic clone()
public Class getCompositeClass()
getCompositeClass
in interface IStaticWorldObject
public abstract String getGametype()
public abstract String getLevel()
public abstract int getMaxTeams()
public abstract Location getRedBaseLocation()
public abstract Location getBlueBaseLocation()
public abstract Location getFirstDomPointLocation()
public abstract Location getSecondDomPointLocation()
public abstract Location getFactoryLocation()
public abstract double getFactoryRadius()
public abstract Location getDisperserLocation()
public abstract double getDisperserRadius()
public abstract double getFactoryAdrenalineCount()
public abstract String getFactorySpawnType()
public boolean isDifferentFrom(IStaticWorldObject other)
isDifferentFrom
in interface IStaticWorldObject
public String toString()
toString
in class InfoMessage
public String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.