public class AliveMessageMessage extends AliveMessage implements IWorldObjectUpdatedEvent, ICompositeWorldObjectUpdatedEvent
Modifier and Type | Class and Description |
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class |
AliveMessageMessage.AliveMessageLocalMessage
Implementation of the local part of the GameBots2004 message ALIVE, used
to facade ALIVEMessage.
|
class |
AliveMessageMessage.AliveMessageSharedMessage
Implementation of the shared part of the GameBots2004 message ALIVE, used
to facade ALIVEMessage.
|
class |
AliveMessageMessage.AliveMessageStaticMessage
Implementation of the static part of the GameBots2004 message ALIVE, used
to facade ALIVEMessage.
|
AliveMessage.AliveMessageUpdate
IWorldObjectUpdatedEvent.DestroyWorldObject
Modifier and Type | Field and Description |
---|---|
protected ITeamId |
TeamId |
protected double |
Time
Game time when this message was send.
|
protected boolean |
Time_Set
Whether property 'Time' was received from GB2004.
|
AliveMessageId, PROTOTYPE, SimTime
Constructor and Description |
---|
AliveMessageMessage()
Parameter-less contructor for the message.
|
AliveMessageMessage(AliveMessageMessage original)
Cloning constructor from the full message.
|
AliveMessageMessage(double Time)
Creates new instance of the message AliveMessage.
|
Modifier and Type | Method and Description |
---|---|
UnrealId |
getId() |
AliveMessageLocal |
getLocal() |
ILocalWorldObjectUpdatedEvent |
getLocalEvent() |
AliveMessageShared |
getShared() |
ISharedWorldObjectUpdatedEvent |
getSharedEvent() |
AliveMessageStatic |
getStatic() |
IStaticWorldObjectUpdatedEvent |
getStaticEvent() |
ITeamId |
getTeamId() |
double |
getTime()
Game time when this message was send.
|
protected void |
setTeamId(ITeamId TeamId)
Used by Yylex to slip corretn TeamId.
|
String |
toHtmlString() |
String |
toString() |
IWorldObjectUpdateResult<IWorldObject> |
update(IWorldObject object) |
getSimTime, setSimTime, toJsonLiteral
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getSimTime
protected ITeamId TeamId
protected double Time
protected boolean Time_Set
public AliveMessageMessage()
public AliveMessageMessage(double Time)
Time
- Game time when this message was send.public AliveMessageMessage(AliveMessageMessage original)
original
- public UnrealId getId()
getId
in interface IWorldObjectUpdatedEvent
getId
in interface IWorldObject
getId
in interface ICompositeWorldObjectUpdatedEvent
getId
in class AliveMessage
protected void setTeamId(ITeamId TeamId)
public ITeamId getTeamId()
public double getTime()
AliveMessage
getTime
in class AliveMessage
public AliveMessageLocal getLocal()
getLocal
in interface ICompositeWorldObject
public AliveMessageShared getShared()
getShared
in interface ICompositeWorldObject
public AliveMessageStatic getStatic()
getStatic
in interface ICompositeWorldObject
public IWorldObjectUpdateResult<IWorldObject> update(IWorldObject object)
update
in interface IWorldObjectUpdatedEvent
public ILocalWorldObjectUpdatedEvent getLocalEvent()
getLocalEvent
in interface ICompositeWorldObjectUpdatedEvent
public ISharedWorldObjectUpdatedEvent getSharedEvent()
getSharedEvent
in interface ICompositeWorldObjectUpdatedEvent
public IStaticWorldObjectUpdatedEvent getStaticEvent()
getStaticEvent
in interface ICompositeWorldObjectUpdatedEvent
public String toString()
toString
in class AliveMessage
public String toHtmlString()
toHtmlString
in class AliveMessage
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.