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IDProjectCategoryView StatusDate SubmittedLast Update
0000064Pogamut 3Pogamut UT2004public2013-05-02 15:562013-05-02 15:56
Reportermichal.bida 
Assigned Tojakub.gemrot 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000064: Method shoot(weaponPrefs, ILocated) in shoot module should be checking whether ILocated is a player or projectile.
DescriptionMethod shoot(weaponPrefs, ILocated) in shoot module should be checking whether ILocated is a player or projectile and if it is, UnrealId should be used instead of location to get better shooting performance for bots! (Location is getting old immediately). This way auto-tracking will be on for the bots using this, which is desired behavior.
Alternatively second method shoot(weaponPrefs, UnrealId) should be introduced, but I like the first approach more.
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Date Modified Username Field Change
2013-05-02 15:56 michal.bida New Issue
2013-05-02 15:56 michal.bida Status new => assigned
2013-05-02 15:56 michal.bida Assigned To => jakub.gemrot


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