Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
usarsim_integration [2012/02/12 10:42]
michal.bida
usarsim_integration [2012/03/30 11:21]
michal.bida
Line 24: Line 24:
 <td> </td> <td> </td>
 <td><font color="black"> <td><font color="black">
-Robots are interesting artifacts, which humans created. There are many competitions that require robots to perform certain tasks. The problem is that you always have to build a robot from the scratch. Project USARSim bypasses this problem by providing a simulation engine for the robots based on the Unreal Tournament 2004 game. We have ported USARSim into Pogamut and created project PogamutUSARSim. Help us to extend this project by providing additional modules processing data from the robots to create more abstract concepts (e.g. map representation from laser sensors, etc.). Develop complex USARSim robots solving tasks in the environment. Compare several approaches of developing AI for the robots. If you are interested in robotic AI, but don't want to get your hands dirty with real robots, this is the topic for you.+Robots are interesting artifacts. There are many competitions that require robots to perform certain tasks. The problem is that you always have to build a robot from the scratch. Project USARSim bypasses this problem by providing a simulation engine for the robots based on the Unreal Tournament 2004 game. We have ported USARSim into Pogamut and created project PogamutUSARSim. Help us to extend this project by providing additional modules processing data from the robots to create more abstract concepts (e.g. map representation from laser sensors, etc.). Develop complex USARSim robots solving tasks in the environment. Compare several approaches of developing AI for the robots. If you are interested in robotic AI, but don't want to get your hands dirty with real robots, this is the topic for you.
 </font></td> </font></td>
 </tr> </tr>
usarsim_integration.txt · Last modified: 2012/03/30 11:21 by michal.bida