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theme:generating_strategic_grid_games [2012/04/30 14:34]
jakub.gemrot created
theme:generating_strategic_grid_games [2013/02/18 18:14]
jakub.gemrot
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 <td width="130" style="border-bottom: 1px solid lightgray;">You will learn:</td> <td width="130" style="border-bottom: 1px solid lightgray;">You will learn:</td>
 <td> </td> <td> </td>
-<td>Java, PDDL, Planning4J, Flixel game engine</td>+<td>Java, PDDL, Planning4J, Flixel game engine (or other)</td>
 </tr> </tr>
 <tr> <tr>
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 <td> </td> <td> </td>
 <td><font color="black"> <td><font color="black">
-The aim of the thesis is to create interpret for specific-types PDDL domains that describe grid-strategic games, e.g. gather resources, build army, fight, use buffs/debuffs, etc.</td>+The aim of the thesis is to create interpret for specific-types od PDDL domains that describe grid-strategic games, e.g. gather resources, build army, fight, use buffs/debuffs, etc. It should be perfectly possible to model turn-based games such as Heroes of Might and Magic series.</td>
 </tr> </tr>
 </table></html> </table></html>
theme/generating_strategic_grid_games.txt · Last modified: 2013/02/18 18:14 by jakub.gemrot