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mmo_using_microsoft_azure_cloud_and_microservices [2017/02/21 11:02] (current) jakub.gemrot created |
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| <td style="border-bottom: 1px solid lightgray;">Name:</td> |
| <td> </td> |
| <td><font color="blue">MMO using Microsoft Azure Cloud and Microservices</font></td> |
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| <td width="130" style="border-bottom: 1px solid lightgray;">You will learn:</td> |
| <td> </td> |
| <td>Azure Cloud, Microservices design,</td> |
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| <td style="border-bottom: 1px solid lightgray;">Difficulty:</td> |
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| <td><font color="red">difficult</font></td> |
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| <td style="border-bottom: 1px solid lightgray;">Excitement:</td> |
| <td> </td> |
| <td><font color="blue">Create scalable MMO game using cloud technology</font></td> |
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| <td style="border-bottom: 1px solid lightgray;">Description:</td> |
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| <td><font color="black"> |
| <a href="https://azure.microsoft.com/en-gb/services/storage/">Microsoft Azure Cloud</a> is one of the leading cloud technology you can use for ... clouding! Theme of this thesis is to leverage the cloud service for designing an MMO game (preferabely something Travian-like, but it's really up to you) using <a href="https://docs.microsoft.com/en-us/azure/service-fabric/service-fabric-overview-microservices">microservice architeccture</a>. |
| The work has 4 parts: |
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| <li><font color="black" style="font-weight: normal;">learn microservice design and Azure Cloud API,</font></li> |
| <li><font color="black" style="font-weight: normal;">design an MMO game architecture that is based on microservices</font></li> |
| <li><font color="black" style="font-weight: normal;">implement it</font></li> |
| <li><font color="black" style="font-weight: normal;">test performance under large workloads</font></li> |
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