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guidelines:adding_message_to_gamebots [2012/02/08 21:27] martin.cerny |
guidelines:adding_message_to_gamebots [2012/02/08 21:29] martin.cerny |
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The ConnectionClass is a string containing fully qualified name of the connection class. If you are not trying to achieve something complicated, | The ConnectionClass is a string containing fully qualified name of the connection class. If you are not trying to achieve something complicated, | ||
- | If you have done that, try running UDK with GameBots as usual you should see "Using YOURCLASS for connection" | + | If you have done that, try running UDK with GameBots as usual you should see "Using YOURCLASS for bot connection" |
+ | |||
+ | In a similar way you can replace the default implementation of ControlConnection to parse custom messages. You extend the ControlConnection class, override ProcessRegularAction there, create file called DefaultControlServer.ini and specify your class' | ||