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5th_lecture_-_posh_introduction [2010/05/16 23:11]
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5th_lecture_-_posh_introduction [2013/03/13 17:38] (current)
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-ÿØÿàÿÛ +====== Fifth lecture (14.4.2010 & 16.4.2010) ====== 
- + 
 +[[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3_Lecture_05.ppt|Slides]] from the lecture. [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3-Lecture5-SposhSimpleCombatBot.zip|Simple POSH combat Bot]] we have coded.  
 + 
 +We have introduced POSH reactive planner in this lecture. We have shown how to define POSH sense and action and how drive collection works.  
 +[[http://diana.ms.mff.cuni.cz/main/tiki-index.php?page=POSH|More information about POSH.]]  
 + 
 +**NOTE:** You need [[http://diana.ms.mff.cuni.cz/main/tiki-index.php?page=download|Pogamut version 3.0.4]] for POSH to work. However, we have encountered a bug in 3.0.4 that prevented us from using POSH graphical editor. However it was possible to edit plans by hand. This issue will be fixed soon. 
 + 
 +=====Homework ===== 
 +**Reimplement ItemPicker homework in POSH!**  
 + 
 +To remind you of ItemPicker: 
 +  * Create ItemPicker 
 +  * Ignore the knowledge of items (ignore getWorldView().getAll(Item.class)) 
 +    * Use getWorldView() and use getAllVisible(Item.class) 
 +  * Try to run around the whole level and discover (almost) all items 
 +    * How to know that your bot has visited almost everything? 
 +  * If you manage to have reasonable results without using Respawn() command, you are good! :-)
  
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5th_lecture_-_posh_introduction.txt · Last modified: 2013/03/13 17:38 by michal.bida