This page contains materials for the practice lessons of the Hardware for Computer Graphics (NPGR019) course that is/has been taught during summer term 2014/2015 at Charles University in Prague, Czech Republic. The course official web page is/was to be found here. The lecturer is/was Jozef Pelikan. The practice lessons (workshops) are/were (mainly) backed up by Jakub Gemrot.
Tuesdays's workshops, 10:40, SW1, Jakub Gemrot: gemrot@gamedev.cuni.cz
You will have to experiment with OpenGL at home by doing assignments that will be associated with every workshop. You do not need to solve all of them, see assignments & scoring. Note that you may receive BONUS points for finishing assignments on time!
You will need to gather at least N points in order to be admitted to final exam. Moreover, if you gather at least M points, you will receive bonus points during exam (10%) and if you manage to gather at least P points, you will receive even more bonus points (25% total).
OpenGL 3.3 Tutorials we're going to follow
Workshop 7 - (PPTX), (PDF) (19.5.2015)
Workshop 6 - (PPTX), (PDF) (28.4.2015)
Workshop 5 - (PPTX), (PDF) (28.4.2015)
Workshop 4 - (PPTX), (PDF) (7.4.2015 / 14.4.2015)
Workshop 3 - (PPTX), (PDF) (24.3.2015 / 31.3.2015)
Workshop 2 - (PPTX), (PDF) (10.3.2015 / 17.3.2015)
Workshop 1 - (PPTX), (PDF) (24.2.2015 / 3.3.2015)