Posted by jacob.schrumon Tue 07 of Aug, 2012 22:11 CEST
I know that the latest version of Pogamut supports editing the nav graph given to the bot by UT. If I wanted to edit the nav graph for a specific level, what would be the best way to do it? At what point in the bot setup (which of the start up methods) should I do it? My general plan is to use the GameBots debug options to walk through the levels and identify specific nav points whose links I want to delete. Then in the bot initialization (wherever I should do this), I'll see if the current level is the one whose graph I want to edit, and then call a sequence of edit commands.